Monday, May 18, 2015

Resources


Many in our group turned to blender for creating new objects for the simulator. Mike showed us two websites that help identify and fix problems with code: StackOverflow.com & MSDN.com.

The most helpful tutorial I found was from Unity itself, posted on youtube. It explains the most basic aspects of C# programming within MonoDevelop. While having some familiarity with the basic structure through a Carroll Uni class, I understood how to connect my previous knowledge to how to utilize it for a game code.

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