Monday, May 18, 2015

Being useful


With code as messy as it was given to us, I was distracting our experienced programmers too often with problems and questions for them to focus on their tasks, so instead, I switched focuses.

I focused on the look of the game instead. Looking up as many tutorials on creating a menu, I tried to first use the same technique as the the previous group, coding the buttons in and placing a background image.

Struggling to accomplish that, I found a tutorial that showed how to create a menu using the pre-existing GUI options in Unity. Creating the buttons and finding a professional but interesting font, I placed the gray text with a backdrop of white. The color scheme reminded me heavily of a hospital. I kept the menu simple to keep the look professional.

No comments:

Post a Comment